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April
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Finished the in BASICA / MBASIC programmed and only data driven Adventure Game !
04/13/19
I finished "Peter's Adventure" ... it's V1.0 (there is still much room for improvements, but it runs fine). I tested it with BASICA, GWBASIC and QBASIC, and also with CP/M 2.2 and MBASIC 5.29 and I compiled it with BASCOM.
This is how it looks with MyZ80 and MBASIC now -
Text Adventure Game (almost) purely data driven and written in BASICA/GWBASIC
04/06/19
I finished an almost playable version of my almost pure data driven Text Adventure Game, which is written in BASICA (GWBASIC). It was done just for fun, to show that modular programming is also possible with an old programming language.
It is *very easy* be modified to have a totally different
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Finished the in BASICA / MBASIC programmed and only data driven Adventure Game !
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